After a fierce competition its time to just DANCE!


Lesson Goal:
Make your original character BUST-A-MOVE!

Success Looks Like:

  • Animations are a cycle (they can loop over and over).
  • Character is a solid drawings (they are not stick figures)
  • Characters are original
  • When character’s feet are on the ground they are at the bottom edge of the image
  • There is no background of any kind
  • Used the project template
Target 1:
Research your dance moves. find youtube videos of the dance move you want to make your character preform
Target 2 (daily goal):
Work to translate the dance move into an animation with your character in piskel